<?xml version="1.0" encoding="Windows-1252"?>

<VisualStudioProject

	ProjectType="Visual C++"

	Version="7.10"

	Name="LibMNG"

	SccProjectName=""

	SccLocalPath="">

	<Platforms>

		<Platform

			Name="Win32"/>

	</Platforms>

	<Configurations>

		<Configuration

			Name="Release|Win32"

			OutputDirectory=".\Release"

			IntermediateDirectory=".\Release"

			ConfigurationType="4"

			UseOfMFC="0"

			ATLMinimizesCRunTimeLibraryUsage="FALSE"

			CharacterSet="2">

			<Tool

				Name="VCCLCompilerTool"

				Optimization="2"

				GlobalOptimizations="TRUE"

				InlineFunctionExpansion="2"

				EnableIntrinsicFunctions="TRUE"

				FavorSizeOrSpeed="1"

				OmitFramePointers="TRUE"

				OptimizeForProcessor="3"

				AdditionalIncludeDirectories="..\Zlib,..\libjpeg"

				PreprocessorDefinitions="WIN32;NDEBUG;_LIB"

				StringPooling="TRUE"

				RuntimeLibrary="0"

				BufferSecurityCheck="FALSE"

				UsePrecompiledHeader="2"

				PrecompiledHeaderFile=".\Release/LibMNG.pch"

				AssemblerListingLocation=".\Release/"

				ObjectFile=".\Release/"

				ProgramDataBaseFileName=".\Release/"

				WarningLevel="3"

				SuppressStartupBanner="TRUE"

				CompileAs="0"/>

			<Tool

				Name="VCCustomBuildTool"/>

			<Tool

				Name="VCLibrarianTool"

				OutputFile=".\Release\LibMNG.lib"

				SuppressStartupBanner="TRUE"/>

			<Tool

				Name="VCMIDLTool"/>

			<Tool

				Name="VCPostBuildEventTool"/>

			<Tool

				Name="VCPreBuildEventTool"/>

			<Tool

				Name="VCPreLinkEventTool"/>

			<Tool

				Name="VCResourceCompilerTool"

				PreprocessorDefinitions="NDEBUG"

				Culture="1043"/>

			<Tool

				Name="VCWebServiceProxyGeneratorTool"/>

			<Tool

				Name="VCXMLDataGeneratorTool"/>

			<Tool

				Name="VCManagedWrapperGeneratorTool"/>

			<Tool

				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>

		</Configuration>

		<Configuration

			Name="Debug|Win32"

			OutputDirectory=".\Debug"

			IntermediateDirectory=".\Debug"

			ConfigurationType="4"

			UseOfMFC="0"

			ATLMinimizesCRunTimeLibraryUsage="FALSE"

			CharacterSet="2">

			<Tool

				Name="VCCLCompilerTool"

				Optimization="0"

				AdditionalIncludeDirectories="..\ZLib,..\LibJPEG"

				PreprocessorDefinitions="WIN32;_DEBUG;_LIB;MNG_BUILD_SO"

				StringPooling="TRUE"

				BasicRuntimeChecks="3"

				RuntimeLibrary="1"

				UsePrecompiledHeader="2"

				PrecompiledHeaderFile=".\Debug/LibMNG.pch"

				AssemblerListingLocation=".\Debug/"

				ObjectFile=".\Debug/"

				ProgramDataBaseFileName=".\Debug/"

				WarningLevel="3"

				SuppressStartupBanner="TRUE"

				DebugInformationFormat="4"

				CompileAs="0"/>

			<Tool

				Name="VCCustomBuildTool"/>

			<Tool

				Name="VCLibrarianTool"

				OutputFile=".\Debug\LibMNG.lib"

				SuppressStartupBanner="TRUE"/>

			<Tool

				Name="VCMIDLTool"/>

			<Tool

				Name="VCPostBuildEventTool"/>

			<Tool

				Name="VCPreBuildEventTool"/>

			<Tool

				Name="VCPreLinkEventTool"/>

			<Tool

				Name="VCResourceCompilerTool"

				PreprocessorDefinitions="_DEBUG"

				Culture="1043"/>

			<Tool

				Name="VCWebServiceProxyGeneratorTool"/>

			<Tool

				Name="VCXMLDataGeneratorTool"/>

			<Tool

				Name="VCManagedWrapperGeneratorTool"/>

			<Tool

				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>

		</Configuration>

	</Configurations>

	<References>

	</References>

	<Files>

		<Filter

			Name="Source Files"

			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">

			<File

				RelativePath="libmng_callback_xs.c">

			</File>

			<File

				RelativePath="libmng_chunk_descr.c">

			</File>

			<File

				RelativePath="libmng_chunk_io.c">

			</File>

			<File

				RelativePath="libmng_chunk_prc.c">

			</File>

			<File

				RelativePath="libmng_chunk_xs.c">

			</File>

			<File

				RelativePath="libmng_cms.c">

			</File>

			<File

				RelativePath="libmng_display.c">

			</File>

			<File

				RelativePath="libmng_dither.c">

			</File>

			<File

				RelativePath="libmng_error.c">

			</File>

			<File

				RelativePath="libmng_filter.c">

			</File>

			<File

				RelativePath="libmng_hlapi.c">

			</File>

			<File

				RelativePath="libmng_jpeg.c">

			</File>

			<File

				RelativePath="libmng_object_prc.c">

			</File>

			<File

				RelativePath="libmng_pixels.c">

			</File>

			<File

				RelativePath="libmng_prop_xs.c">

			</File>

			<File

				RelativePath="libmng_read.c">

			</File>

			<File

				RelativePath="libmng_trace.c">

			</File>

			<File

				RelativePath="libmng_write.c">

			</File>

			<File

				RelativePath="libmng_zlib.c">

			</File>

		</Filter>

		<Filter

			Name="Header Files"

			Filter="h;hpp;hxx;hm;inl">

			<File

				RelativePath="libmng.h">

			</File>

			<File

				RelativePath="libmng_chunk_descr.h">

			</File>

			<File

				RelativePath="libmng_chunk_io.h">

			</File>

			<File

				RelativePath="libmng_chunk_prc.h">

			</File>

			<File

				RelativePath="libmng_chunks.h">

			</File>

			<File

				RelativePath="libmng_cms.h">

			</File>

			<File

				RelativePath="libmng_conf.h">

			</File>

			<File

				RelativePath="libmng_data.h">

			</File>

			<File

				RelativePath="libmng_display.h">

			</File>

			<File

				RelativePath="libmng_dither.h">

			</File>

			<File

				RelativePath="libmng_error.h">

			</File>

			<File

				RelativePath="libmng_filter.h">

			</File>

			<File

				RelativePath="libmng_jpeg.h">

			</File>

			<File

				RelativePath="libmng_memory.h">

			</File>

			<File

				RelativePath="libmng_object_prc.h">

			</File>

			<File

				RelativePath="libmng_objects.h">

			</File>

			<File

				RelativePath="libmng_pixels.h">

			</File>

			<File

				RelativePath="libmng_read.h">

			</File>

			<File

				RelativePath="libmng_trace.h">

			</File>

			<File

				RelativePath="libmng_types.h">

			</File>

			<File

				RelativePath="libmng_write.h">

			</File>

			<File

				RelativePath="libmng_zlib.h">

			</File>

		</Filter>

	</Files>

	<Globals>

	</Globals>

</VisualStudioProject>

