I totally forgot I had these laying around.. Thought I’d share them.
Simple examples on how to use some of the Pyro 2 functionality, such as inheriting object motion, object collision, clustering etc.
Not very visual but could be useful. Small post-it notes explain the various subsets present in the netwerk.
Note that the examples only work with Houdini 12 +.
Get the package HERE
Really appreciate your sharing these files! The “instance dynamic trail on path” was just what I needed to better understand how clustering works. I wish SideFx would add these to its Examples section!
They should have 😉
Thanks for your tutorials, it is very worth. I am studing pyro 1 year . your tips is very fit me . thanks .
Thanks so much! /thumbs up